Perennial Order – a 2D Boss Rush Game

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Perennial Order

– A 2D Plant Horror Boss Rush Game

Hollow Knight meets Titan Souls in Perennial Order

Perennial Order Website Line
Perennial Order Website Line

Perennial Order is a 2D plant horror boss rush game, set in an atmospheric Dark Age world plagued by nature-infested beasts.

Aster, The Perennial Knight

David vs. Goliath Combat

  • Uncover a unique boss around every corner that will test you in different ways.
  • Intense combat that utilizes twin stick melee controls.
  • One-Hit-Death. Respawn directly at the beginning of an encounter to learn quickly from your actions; spend your time fighting rather than walking.

Captivating 2D Style

  • A painterly 2D art style inspired by Magic: The Gathering.
  • Themes and visuals akin to the world designs of titles like Dark Souls and Princess Mononoke.
  • Painstakingly crafted by 1 artist and 1 animator. We are developing the game’s visual identity through realistic, painterly techniques combined with 2D Spine animation.
The Fallen Rider
The Arboreal Terror

Plagued by Nature

  • Immerse yourself in a dreary land where unspeakable horrors roam.
  • Discover unusual NPCs and unravel more about this mysteriously beautiful world.
  • Explore a rich atmosphere through sounds and score, with musical themes distinct to each boss.

Bonded Journey

  • Experience the entire game from start to finish with a friend.
  • Start a file with another person, so your playthrough is linked. Option to branch your game world into a single player experience.
  • Local and Online Co-Op.
The Bonsai Knight
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Perennial Order Newsletter

We’re working hard to innovate the Boss Rush genre.
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Developed by Gardenfiend Games

<div style="text-align:center;">James Markiewicz</div>

James Markiewicz


<div style="text-align:center;">Vincent Van Hoof</div>

Vincent Van Hoof


<div style="text-align:center;">Miguel Félix</div>

Miguel Félix


<div style="text-align:center;">Julian Crowhurst</div>

Julian Crowhurst

Composer / Sound Designer